← All work
Personal experiment / Interactive prototype

A familiar puzzle. Built from scratch.

A study in direct manipulation: select a layer, preview a turn, scramble the puzzle, and undo your moves.

Original portfolio illustration

A closer look.

The cube combines mouse-driven layer turns, selection highlights, camera inspection, scrambling, and a move history.

Its documented architecture keeps the integer grid state separate from visual animation. That separation makes the relationship between a logical move and the object on screen easier to reason about.

KEEP EXPLORING / NEXT PROJECTDrone Simulation