Roll 'em Out
A cursed friend. A collapsing cave. A very questionable rescue plan.
Games. Immersive applications. Curious experiments.
I'm Sumit, a programmer who enjoys turning
“what if” into something you can experience.
Lamp off · click to light the workshop
A cursed friend. A collapsing cave. A very questionable rescue plan.
An interactive Rubik's Cube, made with Unreal Engine and C++.
A drone that patrols an area and follows a player who enters it.
I like the moment an idea starts responding. A movement system that feels right. A puzzle that clicks. An application that makes something complicated easier to explore.
My work spans games, Unreal Engine, and immersive experiences. The common thread is a curiosity for how things work, and how they feel to use.
More about my journeyProgramming games and interactive experiences.
Unreal Engine development and immersive applications.
Gameplay programming and multiplayer systems. Including my internship.